Astro Spatial Audio returns to PL+S 2018
Tuesday, 13 March 2018
astro-spatialFull demonstrations will take place throughout Prolight + Sound 2018
Germany - Astro Spatial Audio (ASA) will highlight its “brand agnostic approach to true object-based immersive audio” when it returns to Prolight + Sound at the Frankfurt Messe, from 10-13 April. Appearing on booth A33/39 in Hall 3.1, the independent solution in object-based 3D sound will offer special presentations throughout the show, highlighting the deep integration between ASA's SARA II Premium Rendering Engine and third-party systems including TTA's Stagetracker II next-generation performer tracking, Alcons Audio loudspeakers and QLab playback automation software.
In addition, ASA will debut new v4.0 software, incorporating substantial improvements in loudspeaker management, matrixing and show control. An enhanced production module is also included within the update, offering advanced timeline editing in the shape of an automation editor, and a new event manager function to facilitate cue-based show sequences.
Astro Spatial Audio's return to Prolight + Sound follows an extremely successful start to 2018, including sitting at the heart of the audio design of The Band's Visit, the hit new Broadway musical, as well as playing a central role in the redesign of the Berlin Opera House.
Frankfurt will see a new demonstration of the Astro Spatial Audio object-based solution, featuring dedicated 3D mixes of some of the world's most loved songs, illustrating the power, flexibility and scalability of SARA II. The IP67-rated Stagetracker II will also be featured with previously unseen degrees of precision and ultra-fast vector-based RF tracking in all three dimensions for both sound and lights.
Astro Spatial Audio managing director, Bjorn Van Munster, comments: "The seamless integration of our technology with our fellow manufacturers and maintaining a brand agnostic approach is at the core of the Astro Spatial Audio philosophy.
“But to really understand the transformative potential of object based immersive audio, you need to experience it for yourself. An exhibition like Prolight+Sound is an extremely challenging environment for us to work in which is why our visitors are always so impressed with the results we can achieve despite the surrounding noise! We look forward to once again welcoming everyone to our booth."
(Jim Evans)

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