TSL supplied more than 1,000 fixtures for the event
France - The eyes of the global gaming community were focused on the spectacular final of Riot Games’ League of Legends World Championship in November as teams battled to be crowned the 2019 winners.
An estimated 100m people live streamed the tournament, with a capacity 20,000 in attendance at the AccorHotels Arena in Paris. With due modesty, Riot Games CEO Nicolo Laurent described the final as “the biggest event in the history of esports”.
A grand opening ceremony kickstarted proceedings, with new projection technology simulating immersive holographs interacting with real-life singers and dancers.
TSL Lighting worked with production company Concom and lighting designers Arnold Serame of Serame Design and LeRoy Bennett of Seven Design Works to supply, deliver and man a full lighting and control system comprising more than 1,000 fixtures.
Eight trucks transported the equipment from the company’s Basingstoke warehouse to the indoor arena in the French capital.
“We’ve been working with Concom on the Riot shows for the last five years and they just keep getting bigger and better,” says TSL's Dom Sheerman. “They chose to work with us in the first place because of our reputation for attention to detail and delivering solid lighting systems. We have a very strong backbone with our control systems, particularly when we’re doing live broadcasts, and it’s really important to the Riot team to make sure there are no issues at all.”
Twelve of TSL’s new grandMA3 consoles - eight full size and four light versions - controlled a rig consisting mainly of Robe BMFL WashBeam, RoboSpot, T1 Profile, MegaPointe and Pointe fixtures; Martin MAC Aura XB and Vipers; and a complementary rig of Claypaky, Vari-Lite, SGM, Chroma-Q Colorforce II and OXO Pixyline 150 battens.
More than 2,000m of fibre-optic cabling and 500m of pre-rigged truss was prepped in Basingstoke and delivered to be set up by the TSL crew.
“The network was designed using components from our Luminex Gigacore system, which has been an investment priority for us over the last two years,” Sheerman continues. “On a show like this, every single component of the network is fully backed up with 100% redundancy. It’s very important for us to keep investing because it keeps us at the forefront of technology and enables top notch solutions for all of our projects.”
Chinese team FunPlus Phoenix defeated European rivals G2 Esports to win on the night, taking home more than $2.25m in prize money.
(Jim Evans)

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