DiGiCo and Fourier debut transform engine
- Details
![The transform.engine is easily controlled by a remote Windows or macOS client application The transform.engine is easily controlled by a remote Windows or macOS client application](/images/128745/fourier.jpg)
Housed in a 2U touring-grade chassis with dual redundant power supplies, the new transform.engine is a Dante-connected server designed to run all VST3-native software plugins in a live environment, bringing premium studio software to live sound and broadcast applications. Fully compatible with any VST3 plugin that can run on Windows, the new device gives engineers and creatives access to the very best studio-grade processing on a robust platform that is specifically designed for the rigors and complexities of live productions.
Designed as a turnkey solution for plugin hosting, the transform.engine is easily controlled by a remote Windows or macOS client application, reducing the need for complex setups. Users can simply connect to the engine via a standard Ethernet cable, install their plugins, and get directly to processing.
Designed to be integrated directly into live audio workflows, transform.engine will soon put control of plugins directly under the fingers of engineers on their own worksurfaces, starting with DiGiCo consoles. However, similar to products from sibling brand KLANG:technologies, the new Fourier Audio device is fully capable of operating in conjunction with virtually any professional digital console on the market via Dante, using the Windows/macOS application to control the engine.
Scheduled to ship in the first quarter of 2024, the transform.engine will feature an optional software subscription bundle.
“In the meantime, we’re inviting studio software manufacturers to contact us about potentially offering their plugins as part of transform.engine’s ever-expanding open ecosystem of live tools,” says Fourier Audio CEO Henry Harrod. “We want to introduce them to a whole new market segment that they’ve not previously had access to. At the same time, we want to offer live sound engineers not just ‘good’ emulations of various studio plugins, but the absolute best-sounding authentic versions of every plugin they might possibly want from the professional recording world. It’s a ‘win-win’ situation for everyone.”
DiGiCo technical director John Stadius has been working very closely with the Fourier Audio team and comments: “It has been an exciting challenge for our teams to design a brand new bespoke hardware platform. The Fourier Audio team reminds me of an early-stage DiGiCo, and that enthusiasm really motivated us all to get it done. I couldn’t be happier with the end result and what it will mean for live sound engineers.”